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HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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Files | |
| AABB.h | |
| PhysicsSystem.cpp | |
| Implementation of the PhysicsSystem handling discrete collision detection and DDA raycasting. | |
| PhysicsSystem.h | |
| Defines structures and static utilities for rigid body kinematics, collisions, and raycasting. | |
| ThermalSystem.cpp | |
| Implementation of the multi-threaded ThermalSystem utilizing std::barrier. | |
| ThermalSystem.h | |
| Defines the ThermalSystem class for multi-threaded, SIMD-accelerated heat diffusion. | |