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HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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Files | |
| Application.cpp | |
| Implementation of the Application class for ImGui UI rendering and state management. | |
| Application.h | |
| Defines the Application class handling the main application state and ImGui UI rendering. | |
| InputHandler.cpp | |
| Implementation of the InputHandler class. | |
| InputHandler.h | |
| Defines the InputHandler class for processing user input and player interaction. | |
| InputManager.cpp | |
| Implementation of the InputManager singleton. | |
| InputManager.h | |
| Defines the InputManager singleton for global keyboard and mouse state polling. | |