HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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Classes | Namespaces
InputHandler.h File Reference

Defines the InputHandler class for processing user input and player interaction. More...

#include <memory>
#include "glad/glad.h"
#include "GLFW/glfw3.h"
#include "../core/camera.h"
#include "../physics/PhysicsSystem.h"
#include "../world/Chunk.h"
#include "../world/ChunkManager.h"
#include "../world/Player.h"
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Classes

class  App::InputHandler
 Processes keyboard and mouse input, managing player movement, camera state, and world interaction. More...
 

Namespaces

namespace  App
 

Detailed Description

Defines the InputHandler class for processing user input and player interaction.