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HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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Defines the ThermalVolume class for managing 3D OpenGL textures used in volumetric thermal rendering. More...
#include <glad/glad.h>

Go to the source code of this file.
Classes | |
| class | Renderer::ThermalVolume |
| RAII wrapper around an OpenGL 3D texture (GL_R32F) for storing and updating thermal voxel data. More... | |
Namespaces | |
| namespace | Renderer |
Defines the ThermalVolume class for managing 3D OpenGL textures used in volumetric thermal rendering.