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HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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#include <array>#include <cmath>#include "../core/MathUtils.h"#include "../core/Matrix.h"#include "../physics/AABB.h"

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Classes | |
| struct | Plane |
| class | Frustum |
| Represents the camera's viewing volume. Used for Culling. More... | |