HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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VertexArray.h File Reference
#include <glad/glad.h>
#include "Buffer.h"
#include "IndexBuffer.h"
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Classes

class  Renderer::VertexArray
 Wrapper for OpenGL VAO (Vertex Array Object). Stores the configuration of vertex attributes (layout) and binds VBOs to shader inputs. More...
 

Namespaces

namespace  Renderer