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HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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#include "../core/MathUtils.h"#include "../core/Matrix.h"#include "Buffer.h"#include "Shader.h"#include "VertexArray.h"

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Classes | |
| class | Renderer::PrimitiveRenderer |
| A static helper for drawing immediate-mode debug shapes (Lines, Cubes). Useful for visualizing physics colliders, raycasts, and axes. More... | |
Namespaces | |
| namespace | Renderer |