HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
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PrimitiveRenderer.h File Reference
#include "../core/MathUtils.h"
#include "../core/Matrix.h"
#include "Buffer.h"
#include "Shader.h"
#include "VertexArray.h"
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Classes

class  Renderer::PrimitiveRenderer
 A static helper for drawing immediate-mode debug shapes (Lines, Cubes). Useful for visualizing physics colliders, raycasts, and axes. More...
 

Namespaces

namespace  Renderer