|
HPC_Voxel_Engine 0.2.0
High-Performance C++ Voxel Engine
|
#include <glad/glad.h>

Go to the source code of this file.
Classes | |
| class | Renderer::VertexBuffer |
| Wrapper for OpenGL VBO (Vertex Buffer Object). Stores raw vertex data (positions, colors, normals) on the GPU. More... | |
Namespaces | |
| namespace | Renderer |